Devlog #5 ⓛﻌⓛ


In this iteration we have implemented:

  • Enemies!  Critters will spawn from a fixed points and make their way through the level 
  • Hitting critters with furniture will deal damage to them
  • They will despawn by reaching the end of their path, or by depleting their hitpoints
  • Added a Pause menu

We will now work on  making a goal for enemies, and dealing damage to panini when they reach it.

We also want to implement more furniture to throw around with different effects and damage.

We must also introduce a system to place furniture in exchange for resources.

Files

Paniniquestv0.3.exe 42 MB
Oct 23, 2022

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